Staff Software Engineer, Gameplay & Simulation - Unpublished R&D Product
Company: Riot Games
Location: Los Angeles
Posted on: March 10, 2025
Job Description:
Staff Software Engineer, Gameplay & Simulation - Unpublished
R&D ProductJob Id: REQ-0008027Riot engineers bring deep
knowledge of specific technical areas but also value the
opportunity to work in a variety of broader domains. As a Staff
Software Engineer, you'll also dive into projects that focus on
team cohesiveness and cross-team objectives. You'll drive gameplay
features and provide other engineers with a clear illustration of
extraordinary engineering.As a Staff Software Engineer focused on
the Research & Development team, you will work to craft systems and
features related to gameplay and simulation. You will work in a
small team alongside a product lead, designers, artists, and other
engineers to answer fundamental product questions and build
experiences that will fulfill our players' imaginative dreams. The
ideal candidate is passionate, driven, and wants to guide the
technical vision of this area of the game. You will report to the
Engineering Manager of the project.Responsibilities:
- Identify, prioritize, and implement game systems and engine
features in a new title
- Collaborate with product and discipline leads to identify focus
areas, handoff points, and provide the best solution for the
development phase
- Lead and contribute to architecture requirements, technical
design, and implementation for relevant systems
- Help shape the technical direction and standards for the
team
- As development advances into full production, iterate on
robust, scalable, and performant solutions.
- Mentor other engineers on the team in all aspects of game
developmentRequired Qualifications:
- 5+ years of development experience in the game industry as a
software engineer
- 2+ years of experience working with gameplay and simulation
systems
- Fluency in C++
- Have shipped at least 1 game title
- Experience collaborating with teammates across multiple
disciplines
- Product sense, pragmatism, and player empathy in making tech
decisions
- BS degree or equivalent experienceDesired Qualifications:
- 5+ years of experience working with gameplay and simulation
systems
- 2+ years of experience working with multiplayer gameplay
systems
- Experience working with UE4
- Experience with the prototyping and pre-production phases of
game development
- Experience with agile developmentFor this role, you'll find
success through craft expertise and a collaborative spirit that
prioritizes the delight of players. We will look at your past
studies and experience, but for this role, we also look for
dedicated people with a personal relationship with games. If you
embody player empathy and care about players' experiences, this is
the role for you!Riot focuses on work/life balance, shown by our
open paid time off policy and other perks such as flexible work
schedules. We offer medical, dental, and life insurance, parental
leave for you, your spouse/domestic partner, and children, and a
401k with company match.Equal Employment Opportunity:It's our
policy to provide equal employment opportunity for all applicants
and members of Riot Games, Inc. Riot Games makes reasonable
accommodations for handicapped and disabled Rioters and does not
unlawfully discriminate on the basis of race, color, religion, sex,
sexual orientation, gender identity or expression, national origin,
age, handicap, veteran status, marital status, criminal history, or
any other category protected by applicable federal and state
law.Per the Los Angeles County Fair Chance Ordinance, the following
core duties may create a basis for disqualifying candidates with
relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties
such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and
networks
- Ensuring a safe interactive environment for players and other
RiotersThese duties are directly related to essential operations,
safety, trust, and compliance obligations within our organization.
Please note that job duties may evolve based on business needs and
additional responsibilities may be assigned as necessary to
maintain operational efficiency and security.
- (Los Angeles Only) Base salary range between $183,300.00 -
$256,600.00 USD + incentive compensation + equity + 401K with
company match + medical, dental, vision, and life insurance + short
and long-term disability + open PTO.
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Keywords: Riot Games, Los Angeles , Staff Software Engineer, Gameplay & Simulation - Unpublished R&D Product, IT / Software / Systems , Los Angeles, California
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