LosAngelesRecruiter Since 2001
the smart solution for Los Angeles jobs

Staff Software Engineer, Gameplay & Simulation - Unpublished R&D Product

Company: Riot Games
Location: Los Angeles
Posted on: March 10, 2025

Job Description:

Staff Software Engineer, Gameplay & Simulation - Unpublished R&D ProductJob Id: REQ-0008027Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team objectives. You'll drive gameplay features and provide other engineers with a clear illustration of extraordinary engineering.As a Staff Software Engineer focused on the Research & Development team, you will work to craft systems and features related to gameplay and simulation. You will work in a small team alongside a product lead, designers, artists, and other engineers to answer fundamental product questions and build experiences that will fulfill our players' imaginative dreams. The ideal candidate is passionate, driven, and wants to guide the technical vision of this area of the game. You will report to the Engineering Manager of the project.Responsibilities:

  • Identify, prioritize, and implement game systems and engine features in a new title
  • Collaborate with product and discipline leads to identify focus areas, handoff points, and provide the best solution for the development phase
  • Lead and contribute to architecture requirements, technical design, and implementation for relevant systems
  • Help shape the technical direction and standards for the team
  • As development advances into full production, iterate on robust, scalable, and performant solutions.
  • Mentor other engineers on the team in all aspects of game developmentRequired Qualifications:
    • 5+ years of development experience in the game industry as a software engineer
    • 2+ years of experience working with gameplay and simulation systems
    • Fluency in C++
    • Have shipped at least 1 game title
    • Experience collaborating with teammates across multiple disciplines
    • Product sense, pragmatism, and player empathy in making tech decisions
    • BS degree or equivalent experienceDesired Qualifications:
      • 5+ years of experience working with gameplay and simulation systems
      • 2+ years of experience working with multiplayer gameplay systems
      • Experience working with UE4
      • Experience with the prototyping and pre-production phases of game development
      • Experience with agile developmentFor this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.Equal Employment Opportunity:It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law.Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
        • Safeguarding confidential and sensitive Company data
        • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
        • Accessing Company assets, secure digital systems, and networks
        • Ensuring a safe interactive environment for players and other RiotersThese duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
          • (Los Angeles Only) Base salary range between $183,300.00 - $256,600.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
            #J-18808-Ljbffr

Keywords: Riot Games, Los Angeles , Staff Software Engineer, Gameplay & Simulation - Unpublished R&D Product, IT / Software / Systems , Los Angeles, California

Click here to apply!

Didn't find what you're looking for? Search again!

I'm looking for
in category
within


Log In or Create An Account

Get the latest California jobs by following @recnetCA on Twitter!

Los Angeles RSS job feeds