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Camera HW & SW Prototyping Engineer - Apple Vision Pro Apple Inc.

Company: Virtual Producer
Location: Newport Beach
Posted on: January 22, 2025

Job Description:

Qualifications
5+ years experience leading or contributing to the development of the technology to support professional or high reliability AR/XR/3D or 2D capture systems.Experience working with professional camera systems (Sony, ARRI, IMAX, RED, etc.).Hands-on experience implementing HW designs and programming with FPGA devices (Xilinx, Vivido, etc.).Experience delivering mechanical and/or industrial design CAD models from PoC to FATP using Solidworks, Inventor, NX, etc.Experience designing multilayer PCBs employing data protocols like UART, SPI, I2C using Allegro, Altium, Eagle, etc.Experience programming in C/C++ & scripting languages like Perl/Python.Knowledge of image processing using OpenCV.Deep knowledge of low voltage DC-DC power systems and noise suppression and filtering techniques.Experience controlling and implementing high repeatability servos, geared motors and drivers.Experience working in theatrical or live production environments.
Description
The Jr Camera HW & SW Prototyping Engineer's normal day at the office will include researching, presenting, and negotiating technical approaches with cross-functional stakeholders, then developing the CAD models and EE schematics for those ideas to be manufactured using Apple's world-class rapid prototyping and manufacturing capabilities. The Engineer will work with production engineering and maintenance staff to test and validate prototypes and production units in real-world scenarios. In addition to working on new designs, the Engineer will be the point person for running root cause analysis and troubleshooting issues production crews discover in the field.
Requirements:

  • Prior experience working with and designing for non-standard types of photography or cinematography such as underwater, aerial, extreme conditions, and virtual production.
  • Familiarity with typical video and audio recording formats commonly found in the cinematic or live broadcast industry (RAW, ProRes, EXR, BWF, etc.).
  • Familiarity with video transport protocols like SMPTE-2110 or SDI.
  • Familiarity with production equipment and maintenance tasks typically found in cinematic or live broadcast environments.
  • Able to read and draw wiring harness and pinout schematics.
  • Able to solder ICs and other small components by hand.
  • Working knowledge of media production and workflow tools such as Adobe Premiere, BlackMagic Resolve, ColorFront (OSD), ShotGrid/ShotGun, Perforce, Unity, Unreal, etc.
  • Experience using standard organization and communication tools (Jira, Confluence, Keynote, PowerPoint, Omnigraffle, Vizio, Word, etc.).
  • Experience with EMI, RF, vibration, drop, and thermal evaluation test processes and tools.

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Keywords: Virtual Producer, Los Angeles , Camera HW & SW Prototyping Engineer - Apple Vision Pro Apple Inc., Engineering , Newport Beach, California

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